The effect of language prompts and game sports activities on strengthening students' psychological state
Keywords:language prompt; gaming sports activities; student psychology; strengthening
This research intends to examine the effect of language signals and game sports activities on the psychological reinforcement of pupils. The education research uses a combination of functional training, linguistic prompt, and sports games. This study used the Mental Health Diagnostic Test (MHT), SPSS statistics, and a sample of 400 college students to determine the results. After the trial, the subjects in the game group demonstrated significantly less anxiety, an inclination toward loneliness, and a tendency toward phobia (p<0.05) compared to those before the experiment. More than 79.65 percent of the 172 boys have a medium or high level of activity, indicating that boys are active and motivated to engage in physical exercise. Among the 228 female students, 156 were inactive, accounting for 68.42%; just 5.26 % of female students have a high activity level, indicating that female students lack athletic activities compared to male students. Substantial changes were seen between the scores of anxiety (p<0.01), loneliness tendency (p<0.01), and phobia tendency (P<0.05) of high-scoring individuals in the game group before and after the experiment. According to the results, there was no significant difference between the game group and the non-game group with low scores in any indicator before and after the trial.